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|Name (transcribed): TM10|
Identifier (HEX): D2
Identifier (DEC): 210
Applicable for Super Glitch?: No
Effect byte: 0xE1
Effect pointer: ?
Type : (Variable name) (0x21)
Animation/Mirror Move: Growth (0x4A)
PP (no PP Ups): 0
Successfully using this glitch move may result in damage with Growth's animation, followed by arbitrary code execution at 0xCB6F in RAM if the move does not knock out the opponent.
Glitch Pokémon which learn TM10 (0xD2)