|Name (transcribed): HM03|
Identifier (HEX): C6
Identifier (DEC): 198
Applicable for Super Glitch?: No
Effect byte: 0x08
Effect pointer: ?
Type : Normal
Animation/Mirror Move: Spike Cannon (0x83)
PP (no PP Ups): 59
Successfully using this glitch move requires the opposing Pokémon to be asleep, otherwise it will always miss. When used it will deal damage with Spike Cannon's animation and return half the amount of damage dealt to the opponent to the user, as HP.
Glitch Pokémon which learn HM03 (0xC6)