|Name (transcribed): (Variable name) (0xBF)|
Identifier (HEX): BF
Identifier (DEC): 191
Applicable for Super Glitch?: Yes
Effect byte: 0xA9
Effect pointer: ?
Type : Normal
Animation/Mirror Move: Pound (internally Mirror Move, 0x77)/
Mirror Move fails
PP (no PP Ups): 10
If Super Glitch does not succeed (or is forced not to by forcing a 0x50 sub-tile early in the screen data after opening the items or Pokémon menu in battle with GameShark code 0150A0C3 or OAM DMA hijacking), then a successful hit with this glitch move may deal damage with Pound's animation but cause the game to freeze if it does not knock out the opponent.
Glitch Pokémon which learn (variable name) (0xBF)
- F q , (0xFB): Level 203