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4 h MS Fat Man RB.png
Front: RBGlitch250.pngBack: RB Backsprite Family 250.png
Bulbapedia link 4 h
Equivalent glitch Pokémon PkMn pゥ ゥ (D6) (Yellow)
Generation II equivalent Togepi
Generation II Pokémon needed for Time Capsule exploit Togepi
Name bytes 39 D6 C9 FA 38 CD A7 C0 CD D7 50
Index number (hex) D6
Index number (dec) 214
Pokédex number
Pokédex marker byte 0x19
Pokédex flag (seen) Bit 0x1 of item 6's quantity (+2)
Pokédex flag (own) Seen Krabby
Type(s) Normal (0x0B)/Normal
Category (Varies)
Height (Varies)
Weight (Varies)
Palette attribute byte
Catch rate constant 0x17
Experience group 0x37 RB 37 experience group.png
Experience at Level 100: 1,227,018
Experience at Level 255: 12,176,903
Experience yield 0x11
Sprite dimensions (base data) 2x5
Front sprite source pointer 0x0B00
Back sprite source pointer 0x06AD
Front sprite dimensions (actual) 13x15
Back sprite dimensions (actual) 11x4
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Pゥ ゥ ゥ (D5) 4 h (D6) Glitch Pokémon (D7)

4 h is a dual-type Normal (0x0B)/Normal-type glitch Pokémon in Pokémon Red and Blue.

Its family number is 250.

PkMn pゥ ゥ (D6) is the equivalent trade glitch Pokémon in Pokémon Yellow.

It cannot be caught with the Trainer escape glitch or another means of instant encounter, as a Fisherman battle will be initiated instead.

Methods to obtain

Starting moves

  • Glitch Move 0x00
  • Guillotine
  • Razor Wind
  • Pay Day



Pokédex data

  • Arbitrary Pokédex sourced from SRAM B417.

RB Dex D6.png

Level-up moves

  • Horn Drill (Level 5)
  • Poison Sting (Level 6)
  • Mega Kick (Level 119)
  • TM45 (Level 184)
  • Wing Attack (Level 195)
  • TM40 (Level 206)
  • TM33 (Level 234)
  • TM33 (Level 250)
  • TM01 (Level 251)

TM/HM moves

  • TM11 Bubblebeam
  • TM13 Ice Beam
  • TM18 Counter
  • TM19 Seismic Toss
  • TM25 Thunder
  • TM26 Earthquake
  • TM27 Fissure
  • TM29 Psychic
  • TM30 Teleport
  • TM34 Bide
  • TM35 Metronome
  • TM41 Softboiled
  • TM43 Sky Attack
  • TM44 Rest
  • TM46 Psywave
  • TM48 Rock Slide

Base stats

Base stats Level 50 stat range Level 100 stat range
HP: 37 97-143 184-277
Attack: 0 5-41 5-98
Defense: 40 45-91 85-178
Speed: 178 183-229 361-454
Special: 19 24-70 43-136

Time Capsule exploit moves

  • Time Capsule exploit level-up moves: Growl, Metronome, Double-Edge
  • Time Capsule exploit TM/HM: Headbutt, Toxic, SolarBeam, Psychic, Fire Blast, Swift, Defense Curl, Rest, Flash
  • Time Capsule move tutor: Flamethrower
  • Time Capsule breeding: Mirror Move, Peck