GlitchDexJP/Y:217 (v1.0)

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▼たネ゙ゃヂ MS Monster Y.png
Front: YGlitch034 JP.pngBack: YGlitch034b JP.png
Bulbapedia link None
Equivalent glitch Pokémon ▼たネ゙ゃヂ (Red/Green)
▼たネ゙ゃヂ (Japanese Blue)
Generation II equivalent
Generation II Pokémon needed for Time Capsule exploit
Name bytes
Index number (hex) D9
Index number (dec) 217
Pokédex number
(Family)
034
Pokédex marker byte
Pokédex flag (seen)
Pokédex flag (own)
Type(s)
Category ゙゙
Height 0.9m
Weight 42.0kg
Palette attribute byte
Catch rate constant
Experience group
Experience yield
Sprite dimensions (base data)
Front sprite source pointer
Back sprite source pointer
Front sprite dimensions (actual)
Back sprite dimensions (actual)
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パデアたズ (D8) ▼たネ゙ゃヂ (D9) ミ゙プ9あ゙ィ゙ (DA)

▼たネ゙ゃヂ is a glitch Pokémon in Pokémon Yellow (Japanese).

It is a hybrid of Nidoking.

This glitch Pokémon is significantly different in the v1.1, v1.2 and v1.3 releases of the game (see GlitchDexJP/Y:217 (v1.1+)), due to belonging to a different family, resulting in different sprites, starting moves and other 'base stat data structure' data.

Detailed explanation for differences

See also: Pokémon Yellow

Specifically, the memory address 0xD0E3 is loaded, decremented and used as an offset for the PokedexOrder table at 10:682D. The offset will depend on the index number of the Pokémon minus one; in this case 0xD8. As (10):682D+D8=6905, this is the pointer for ▼たネ゙ゃヂ's Pokédex number (or offset 0x42905).

It is extrapolated beyond the valid end of the table, and lands in the middle of EmotionBubble code for a call 1622 instruction, responsible for adding the correct emotion bubble graphics (e.g. from a Trainer's "!" bubble) and the assigning the number of tiles to replace in VRAM. Specifically, the 0x22 (dec:34) is what defines the Pokédex number (family). In v1.1 and later, the location of this routine was changed; hence the relevant instruction at 10:6904 became call 1628 with again the 0x28 (dec:40) at 10:6905 defining the family.

Additional side effects are due to how glitch Pokémon families and the base stats data structure work, such as the sprite pointer being retrieved for Nidoking (Wigglytuff in v1.1) but not the sprite bank.


Methods to obtain

Research is incomplete at this time

Starting moves

Research is incomplete at this time

Evolution(s)

Research is incomplete at this time.

Pokédex data

v1.0:
Y Dex D9 JP.png

Level-up moves

Research is incomplete at this time.

TM/HM moves

Research is incomplete at this time.

Base stats

Research is incomplete at this time

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