MetascriptDex/RB:D63C (Pokémon Mansion 2F)
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This article details various glitch meta-map scripts for Pokémon Mansion 2F in Pokémon Red and Blue.
This script is controlled by memory address D63C.
Highlights
- 0x01: Trainer escape glitch compatible script
- 0x02: Unknown effect/game may not freeze
- 0x03: Glitch audio may play, walking lag may occur. The beginning of Professor Oak's laboratory music may play repeatedly until the Start menu is opened, which will reveal a blank text box.
- 0x04: Game may freeze
- 0x05: Walking lag, map tile corruption
- 0x06: Walking lag, map tile corruption (may be different corruption to 0x05)
- 0x07: Glitch audio may play, walking lag, map tile corruption if step down (moreso than 0x06, 0x05), and may hide player sprite
- 0x08: Game may freeze
- 0x09, 0x12: Flower tile may appear on the upwards stairs
- 0x0A: Game may freeze
- 0x0B: Walking lag, map tile corruption
- 0x0C: Game may freeze
- 0x0D: Game may freeze
- 0x0E: Unknown effect/game may not freeze
- 0x0F: Game may freeze with black screen
- 0x10: Game may freeze
- 0x11: Glitch audio, walking lag
- 0x13: Walking lag
- 0x14: Player character may continuously walk down, controls may lock
- 0x15: Unknown effect/game may not freeze
- 0x16: Game may freeze
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