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- [[File:Artificial 156.png|thumb|right|160px|A glitch Pokémon with family 156, normally unused in English {{RBY}}.]] ...itch Pokémon families''' are unused [[glitch Pokémon family|glitch Pokémon families]] (Pokédex numbers) in {{RBY}}. ...864 bytes (128 words) - 07:19, 16 June 2020
- ...n ROMs, including (and especially) information about [[glitch Pokémon]], [[glitch items]], etc. It has a command line interface. * Pokémon (by either internal [[index number]]s or [[family|Pokédex numbers]]) ...1 KB (151 words) - 01:58, 2 May 2023
- English Pokémon Yellow does not normally work properly on a physical Game Genie due to an i ...ame Genie, but due to differences in the ROMs, may need to be covered in [[Pokémon Yellow (JP) Game Genie codes|a different article]]. ...1 KB (167 words) - 02:08, 7 November 2019
- {{bulbapedia2|Glitch Pokémon family}} {{incomplete|Where are Red/Green glitch Pokémon families taken from?}} ...4 KB (669 words) - 21:59, 7 February 2019
- ...al glitch Pokémon family]] in {{RB}}, representing a non-existing [[glitch Pokémon]]. It can be found with Game Genie code 980-47A-A2A (replacing Pidgey). Thi ...ue, its front sprite may be seen, but may force a [[glitch Trainer]] and [[glitch battle]]. ...2 KB (266 words) - 19:57, 20 June 2020
- ...data not assigned to any real [[glitch Pokémon]] (see [[artificial glitch Pokémon family]]). ...4 KB (408 words) - 21:38, 12 June 2020
- '''RNG Plays Pokémon Game Genie version''' '''Make Pokémon Red's title screen say "GreenVersion" (Red only)''' ...3 KB (601 words) - 01:36, 29 May 2022