User:Evie (Torchickens)/Sprite errors

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Ideas

  • A summary page about species sprite inconsistencies like Kakuna having protruding claws after Red/Green but before Yellow or the strange Charizard in Red/Green. However, this feels like it would be a different page to others; which would perhaps illustrate more about conception than 'errors' in other connotations (not sticking with the same portrayals), and I'm unsure if the consensus of users here want it/Bulbapedia could be a good home to that if they don't already have a list.
  • On Twitter someone (maybe Dr. Lava) tweeted about sprite inconsistencies different to the sort described above. If I remember, it was about spriting in later generations which doesn't look accurate (like perhaps bad proportions, or a back sprite that wouldn't make sense compared to the front sprite, or maybe a missing body part).
  • Umm.. there's surely more but having a hard time remembering any more (except the two below) I may have known but have forgotten right now.
    • While not necessarily an error because those tiles are never seen, if I remember rightly FutureFractal shared a detail about how the VRAM is structured specifically in the Underground Path, but I can't remember enough about what they said (it was buried somewhere on the Glitch City Research group on Discord).
    • TM50 sprite oversight. I forgot this existed and will add it to the category, it's another one I'm not sure warrants its own article but would be good for a list. Evie (Torchickens) (talk) 21:55, 3 January 2021 (EST)
Oops *yawn*, it's part of a list already. Evie (Torchickens) (talk) 21:56, 3 January 2021 (EST)