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|Name (transcribed): (Variable name)|
Identifier (HEX): A9
Identifier (DEC): 169
Applicable for Super Glitch?: Yes
Effect byte: 0x03
Effect pointer: ?
Type : Poison
Animation/Mirror Move: None (0x00)
PP (no PP Ups): 21
Successfully using this glitch move without significant Super Glitch corruption (e.g. by having a 0x50 sub-tile early in the saved screen data) will deal damage with no animation. Half of the damage inflicted is restored to the user, as HP.
Glitch Pokémon which learn (variable name) (0xA9)