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Name (transcribed): 8F
Y item 5D inventory.png

Identifier (HEX): 5D
Identifier (DEC): 093
Effect pointer: 04FE
Unterminated name glitch item?: No
Tossable/Sellable?: Yes
Buy Price: 0
Sell Price: 0
Name bytes: {{{9}}}

Not to be confused with the arbitrary code execution glitch item ItemDex/RB:093 (8F in Red/Blue).

8F glitch item name.png (hex:5D) is a glitch item in Pokémon Yellow.

Using this glitch item may take the player to map 0x43, which will appear differently depending on where 8F was used. It will often appear as a Glitch City.

This glitch item has the same effect in battle, but if an instant encounter/Trainer battle was triggered it will be restarted after using 8F.

It is also useful if placed at the top of the list to for averting an automatic selection effect caused by the corruption of D05A, like the Poké Flute. It has been specifically used over the Poké Flute for controlled 4# ぅ#▶ 't4# (0x7C) use; for cases where the Poké Flute would otherwise lock up the game after a corrupted map, unless the map was directly changed from an item like 8F. For unterminated name glitch item abuse, D05A cannot quite be set to 00 because it is part of the menu, and even if a tile-writing glitch item is used to overwrite the relevant screen tile, a tile-writing glitch item may not be able to print tile 00 (one of the terminating control characters here).

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