From Glitch City WikiJump to navigationJump to search
|← Previous glitch Trainer||Current glitch Trainer||Next glitch Trainer→|
|) R 4. (33)||TRAINER 4 (34)||ゥ (35)|
|This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.|
It can be fought with the Ditto trick with a Special stat of 252 (hex:FC).
- As documented by TheZZAZZGlitch, this Trainer's secondary AI pointer is at $D040, and uses a 'move modification' routine that points to $FA58 in the Echo RAM region, which is part of the Day Care Pokémon data. If this data is harmless, it can fall through to $FA80; a copy of the data for the stored Pokémon in the PC, in which a bootstrap Pokémon setup can be prepared to abuse arbitrary code execution. The code at region $D040 may need to be adjusted to not freeze the game as well.
- As documented by TheZZAZZGlitch, roster 1 of this glitch Trainer is sourced from $A5A5 in SRAM, which can be modified by the user with relevant corruptions (such as corruptions from a glitch Pokémon sprite). The SRAM can be unlocked by viewing the status of any valid Pokémon.
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9180