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255 Pokémon glitch (Generation II): Difference between revisions

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(Created page with "When the player has 255 Pokémon in Generation II, memory corruption will occur while walking around. It may typically just freeze the game. If the player initiates a Trainer...")
 
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When the player has 255 Pokémon in Generation II, memory corruption will occur while walking around. It may typically just freeze the game. If the player initiates a Trainer battle with 255 Pokémon, it can also corrupt tiles, the Trainer roster and name, the opposing roster and cause unexpected behavior after choosing Fight. In English Pokémon Gold, [[arbitrary code execution]] at at least CB5E (WRA0/WRAM). Unlikeis Generaion Ipossible, itthough isa muchsetup hardermay tonot obtainbe 255known, Pokémonor anda the only knownconfirmed way to do it is with [[arbitrary code execution]], becausefix the [[????? party overloadingGlossary#stack|stack]] may cause a game freeze far before that number of Pokémon, though it might be possible with another way, or if a method to avoid the freezes is discovered.
 
Unlike Generation I, it is much harder to obtain 255 Pokémon and the only known way to do it is with [[arbitrary code execution]], because the [[????? party overloading]] may cause a game freeze far before that number of Pokémon, though it might be possible with another way, or if a method to avoid the freezes is discovered.
 
==YouTube video==
{{YouTube|kAFfXUuNdds|ChickasaurusGL Evie}}
 
==See also==
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*[[255 Pokémon glitch (Generation III)]]
*Others?
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[[Category:Generation II glitches]]
[[Category:Arbitrary code execution]]
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