Jump to content

255 Pokémon glitch (Generation II): Difference between revisions

no edit summary
No edit summary
No edit summary
Line 1:
When the player has 255 Pokémon in Generation II, memory corruption will occur while walking around. It may typically just freeze the game. If the player initiates a Trainer battle with 255 Pokémon, it can also corrupt tiles, the Trainer roster and name, the opposing roster and cause unexpected behavior after choosing Fight. In English Pokémon Gold, [[arbitrary code execution]] at at least CB5E (WRA0/WRAM). Unlike Generaion I, it is much harder to obtain 255 Pokémon and the only known way to do it is with [[arbitrary code execution]], because the [[????? party overloading]] may cause a game freeze far before that number of Pokémon, though it might be possible with another way, or if a method to avoid the freezes is discovered.
 
==YouTube video==
{{YouTube|kAFfXUuNdds|ChickasaurusGL Evie}}
 
==See also==
Cookies help us deliver our services. By using our services, you agree to our use of cookies.