Anonymous user
255 Pokémon glitch (Generation II): Difference between revisions
m
no edit summary
No edit summary |
mNo edit summary |
||
Line 1:
When the player has 255 Pokémon in Generation II, memory corruption will occur while walking around. It may typically just freeze the game. If the player initiates a Trainer battle with 255 Pokémon, it can also corrupt tiles, the Trainer roster and name, the opposing roster and cause unexpected behavior after choosing Fight. In English Pokémon Gold, [[arbitrary code execution]] at at least CB5E (WRA0/WRAM) is possible, though a setup may not be known, or a confirmed way to fix the [[Glossary#stack|stack]].
Unlike
==YouTube video==
|