ASLR: Difference between revisions
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>Torchickens |
>Torchickens |
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In {{FRLG}} and {{Emerald}}, the DMA system is abused in the [[Pomeg corruption glitch]] to randomly have a chance of setting bit 0 and 2 (+03h) or bit 6 (+40h) to a memory address which the player desires to corrupt, such as setting bit 6 of the most significant byte of DOTS or SEASOR's personality value (with the help of a [[corruption initiator]]) to convert it into another Pokémon based on its EVs. |
In {{FRLG}} and {{Emerald}}, the DMA system is abused in the [[Pomeg corruption glitch]] to randomly have a chance of setting bit 0 and 2 (+03h) or bit 6 (+40h) to a memory address which the player desires to corrupt, such as setting bit 6 of the most significant byte of DOTS or SEASOR's personality value (with the help of a [[corruption initiator]]) to convert it into another Pokémon based on its EVs. |
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Without the DMA system |
Without the DMA system the player would only be able to create the same corruptions each time. |
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[[Category:Terminology]] |
[[Category:Terminology]] |