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{{Researchneeded|Research is needed into DMA in other games.}}{{clr}}
{{Researchneeded|Research is needed into DMA in other games.}}{{clr}}
'''DMA''' or '''Dynamic Memory Allocation''' is the name given for a mechanic in Pokémon games including {{FRLG}} and {{Emerald}}.
'''Dynamic Memory Allocation''' or '''DMA''' is the name given for a mechanic in Pokémon games including {{FRLG}} and {{Emerald}}.


In [[bp:Generation III|Generation III]], the DMA system will randomize the locations of specific cHunks of memory addresses (such as party and stored Pokémon data) to one of 64 possible locations every time the player performs an action such as entering/leaving a building, opening a menu or entering battle.
In [[bp:Generation III|Generation III]], the DMA system will randomize the locations of specific cHunks of memory addresses (such as party and stored Pokémon data) to one of 64 possible locations every time the player performs an action such as entering/leaving a building, opening a menu or entering battle.