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Activating events while facing the wrong way: Difference between revisions
Activating events while facing the wrong way (view source)
Revision as of 23:32, 2 February 2019
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>ISSOtm m (→Examples: Rewrote stuff a bit. More explicit in my opinion, but I may be wrong.) |
>Sherkel No edit summary |
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{{PRAMA|glitches-mineurs-rbj#Mur}}
[[File:PC swag.png|frame|right|Swagging a PC (using the PC while facing the wrong way).]]
'''Activating events while facing the wrong way''' is a trick in {{RGBY}}. If the player presses down on the d-pad to change direction at about the same time they interact with an NPC or object, they may be able to activate an event while facing the wrong way.
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==Examples==
* If the player is able to talk to a NPC, pressing A and moving away from it on the same frame (simultaneously) will have the NPC turn towards the player, but their dialog will not show up.
* If the player is in front of the PC looking up, pressing A and a direction on the same frame will have the PC
*In {{RGB}} only, the player can use a Card Key while facing the wrong way to temporarily destroy objects other than doors (see [[Card Key glitch]]).
[[Category:Generation I glitches]]
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