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Activating events while facing the wrong way: Difference between revisions

m
→‎Examples: Rewrote stuff a bit. More explicit in my opinion, but I may be wrong.
>Torchickens
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>ISSOtm
m (→‎Examples: Rewrote stuff a bit. More explicit in my opinion, but I may be wrong.)
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==Examples==
* If the player is able to talk to a NPC, pressing A and moving away from it on the same frame (simultaneously) will have the NPC turn towards the player, but their dialog will not show up.
*NPCs may turn in the direction the player was facing them without bringing up any text, if he/she tries to talk to them but turns away.
*The playerIf canthe player moveis in front of athe PC looking up, turnpressing A and repeatedlya pressdirection Aon tothe bringsame upframe awill have the PC booting while facing the wrongplayer is not looking towards wayit (known as [https://www.youtube.com/watch?v=EN8BPMOP5NM "swag"ging a PC]).
*In {{RGB}} only, the player can use a Card Key while facing the wrong way to temporarily destroy objects other than doors (see [[Card Key glitch]]).
 
[[Category:Generation I glitches]]
[[Category:Generation I natural glitches]]
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