Agatha's badge describer glitch: Difference between revisions

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==Details==
==Details==
When the player enters Agatha's room with the script set to 0x7F, Red's sprite won't move or be visible on the screen. Sometimes an invisible menu will appear straight away, otherwise the player must press A a few times. The invisible menu may only be visible on an emulator's VRAM viewer for region 9C00 of the BG map, although the font is glitched and the 'badge' names are illegible. Attempting to exit with B will briefly flash Red's sprite (making it visible on the screen again for a short moment) and bring up an invisible "Come visit me any time you wish." text box, but the menu will still be active.
When the player enters Agatha's room with the script set to 0x7F, Red's sprite won't move or be visible on the screen. Sometimes an invisible menu will appear straight away, otherwise the player must press A a few times to bring it up. The invisible menu may only be visible on an emulator's VRAM viewer for region 9C00 of the BG map, although the font is glitched and the 'badge' names are illegible. Attempting to exit with B will briefly flash Red's sprite (making it visible on the screen again for a short moment) and bring up an invisible "Come visit me any time you wish." text box, but the menu will still be active.


==='Default' list===
==='Default' list===