Arbitrary sprites: Difference between revisions

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==Predecessor technique==
==Predecessor technique==
If the player copies VRAM data beginning from address $9000 with a size of about 310 (e.g. from {{GSC}}), they may paste it back into address $9000 in {{RBY}} to temporarily create a custom Pokémon sprite. The effects go away after battle.
If the player copies VRAM data beginning from address $9000 with a size of about 310 (e.g. from {{GSC}}), they may paste it back into address $9000 while viewing the status of a Pokémon or encountering a wild Pokémon in {{RBY}} to temporarily create a custom Pokémon sprite. The effects go away after battle.


==Viable examples==
==Viable examples==