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AreaDex/GS:08703 (0x21FF): Difference between revisions
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Map data for a glitched building which is apparantly in Goldenrod City according to the Pokégear exists in Pokémon Gold/Silver/Crystal occupying hexadecimal identifiers 21 and FF for the bytes which manage the location and room-number respectively.
Since no music plays for this location it could signify that it is playing 'glitch music' as most unused slots for music in the game correspond to no notes being played at all. Normally when first entered the whole room will appear pitch-black with the
This map has a large magnitude for the vertical scale but is very 'thin' as it has a very small magnitude for the horizontal scale and if the player uses a walk-through-walls code through the use of a [[game-altering device]] he or she can to move five steps to the left or right and will be transported into a [[Glitch|Glitched]] version of Route 23.
A strange fact about this map is that even though Flash can be used to 'light the area up' (which is typical of an ordinary cave) neither Dig or Teleport can be used to escape from it, which in a sense makes this a completely unique map. Since Fly also cannot be used to escape this area it is not reccommended to save in it because the only way to escape it would be to use an [[game-altering
When entered from an ordinary door the player will appear at the north-west corner of the blank 4x4 tile used to seperate two sections of the map. As a result of this the player can only move one tile to the north which acts like the door in any trade center door in a Pokémon Center which will make the player move downwards again.
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1. Enter the [[GameShark]] codes 01XX44D0 and 01XX45D0 for when XX is 21 and FF respectively; when the game boots up keep the switch off.
2. Before entering any door turn the switch on and
3. (Optional) Use Flash and the walk-through-walls code to walk around this glitch map.
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