AreaDex/GS:08703 (0x21FF): Difference between revisions
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[[File:GS Map 21 FF.png|frame|right|Inside map 21FF with Flash unused.]] |
[[File:GS Map 21 FF.png|frame|right|Inside map 21FF with Flash unused.]] |
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'''Map 21FF''' is a glitch map in English {{GS}}. As its name suggests, its map bank is 21 and map ID is FF. In the English version of Pokémon Gold/Silver it does not freeze the game |
'''Map 21FF''' is a glitch map in English {{GS}}. As its name suggests, its map bank is 21 and map ID is FF. In the English version of Pokémon Gold/Silver it does not freeze the game. |
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The equivalent glitch map freezes the game in the Japanese version and in English Pokémon Crystal. In English Pokémon Crystal the equivalent glitch map may belong to Mt. Silver and play no music. |
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==Accessing map 21FF== |
==Accessing map 21FF== |
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==Properties== |
==Properties== |
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No music (track 00 according to memory address C1A9) plays in the map. The map is very narrow, only being two tiles thick but it is actually long. If the player steps out of bounds they may get a [[Glitch Dimension]] or actually be taken to another map (which has the Route 27 music playing). There are tiles in the map that force the player to move in a certain direction, including south and east. |
No music (track 00 according to memory address C1A9) plays in the map. The map is very narrow, only being two tiles thick but it is actually long. If the player steps out of bounds they may get a [[Glitch Dimension]] or actually be taken to another map (which has the Route 27 music playing). There are tiles in the map that force the player to move in a certain direction, including south and east. |