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Line 10:
|headerpointer=14:49A4 (Red/Blue)/14:49aa (Yellow) (SaffronCity_h)
|mapbank=1
|palette=
|music=Track 0xC3 (Viridian City) (Y)
|soundbank=02 (Y)
|tileset=AF (invalid) (Fly, Dig, Teleport, Escape Rope impossible,<br>fishing and cycling not allowed) (Y)
|fish=
|textpointertable=C95B (RAM) (Y)
|script=1AC1 (within GetRowColAddressBgMap) (Y)
|size=224x144 blocks (Y)
|wildpokemon=None (NothingWildMons) (03:50dd (R/B)/03:4d89 (Y))
|connections=[[:#
|npcs=Unknown
|signs=Unknown
Line 50:
Map 0B has no wild Pokémon data.
{{clr}}
==Connections data==
{{incomplete|1=Properly interpret the data, and add where the game retrieves the data, including whether it is constant/from ROM
Map connections data refers to the data specific to maps which link to other maps without using door or exit warps (through walking around, using the Bicycle, or Surfing). An example is how Pallet Town is linked to Route 1 to the north and Sea Route 21 to the south (and map 0xFF to the west and east if those connections are forced).
===Yellow===
A dump of D36F-D39B in memory at the time of entering map 0x0B:
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