AreaDex/RBY:011: Difference between revisions

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{{MapInfoGenI|PALLET TOWN|Unused town.png|0B|11|00|00|(Undocumented)|(Undocumented)|Undefined|{{Explain|Key Area|An unused address allows the player to fly to this location}}}}
{{MapInfoGenI|PALLET TOWN|Unused town.png|0B|11|00|00|(Undocumented)|(Undocumented)|Undefined|{{Explain|Key Area|An unused address allows the player to fly to this location}}}}


In the [[bp:Generation I|first generation]] of the handheld Pokémon game series - [[bp:Pokémon Red|Pokémon Red]], [[bp:Pokémon Blue|Pokémon Blue]] and [[bp:Pokémon Yellow|Pokémon Yellow]]; map data for the hexadecimal value 0B (11) suggests an additional area as a 'second Pallet Town' north of the Pokémon League when it is read by the Town Map. An unused address, when checked will allow the player to travel to the map location via the move [[bp:Fly (move)|Fly]], suggesting that it may have been a main key area. The actual location when entered, [[game freeze|freezes]] the game. However, the fact the identifiers 00 to 0A (0 to 10) correspond to real towns and cities, and the fact that the value 0C (12) corresponds to [[bp:Route 1|Route 1]] can suggest this area as an additional location which never made it to the final game.
In the [[bp:Generation I|first generation]] of the handheld Pokémon game series - [[bp:Pokémon Red|Pokémon Red]], [[bp:Pokémon Blue|Pokémon Blue]] and [[bp:Pokémon Yellow|Pokémon Yellow]]; blank and formatted map data for the hexadecimal value 0B (11) is erroneously read as a part of 'PALLET TOWN' (header #0) with co-ordinates (0,0) by the Town Map. An unused address, when checked will allow the player to travel to the map location via the move [[bp:Fly (move)|Fly]], suggesting that it may have once been intended as a main key area in [[bp:Pokémon Red and Green|Pokémon Red and Green]]'s development but with its data formatted from the final game. The actual location when entered, [[game freeze|freezes]] the game. However, the fact the identifiers 00 to 0A (0 to 10) correspond to real towns and cities, and the fact that the value 0C (12) corresponds to [[bp:Route 1|Route 1]] can suggest this area as an additional location which never made it into the final game.


==Method (Red/Blue/Yellow)==



==Method (Red/Blue/Yellow)==
#The player can view this location on the Town Map through the use of a [[game-altering device]] through the use of the [[GameShark]] code 010B5ED3 (010B5DD3 for Pokémon Yellow).
#The player can view this location on the Town Map through the use of a [[game-altering device]] through the use of the [[GameShark]] code 010B5ED3 (010B5DD3 for Pokémon Yellow).
#The player should leave the code off, until activating it just before using the Town Map.
#The player should leave the code off, until activating it just before using the Town Map.
#The game will suggest that the player is in a 'second Pallet Town' north of the Pokémon League.
#The game will suggest that the player is in a 'second Pallet Town' north of the Pokémon League with co-ordinates (0,0).
<br /><br />

==See also==
==See also==
{{Dokoroute|[[Unused town/dokokashira route|Click here]]}}


#[[Cycling based glitch maps]]
#[[Cycling based glitch maps]]