AreaDex/Y:254: Difference between revisions

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The [[perpetual spinning glitch]] will occur, with the effect of tiles having bits of arrow tiles on them.
The [[perpetual spinning glitch]] will occur, with the effect of tiles having bits of arrow tiles on them.


The player's Pokédex will disappear, and the play time may become 255:59.

==PC corruptions==
*The Prof. Oak's PC and the Hall of Fame options for a PC may disappear.
*The player's stored PC items will become corrupted, and there may be more than 50 (the normal maximum amount of items) items stored.
*The current Pokémon Storage System box in use may change, and the Pokémon data within boxes may change, even for boxes that aren't currently in use.

===Fly-able locations corruption===
The player's available fly destinations bytes (D70A, D70B) get corrupted to 42 42; which may allow the player to view the names of, or fly to glitch destinations. Making the exit mat warp to Viridian City does not change the value of D70A and D70B, and when unchanged, glitch fly destinations are possible; however, going to a place like Cerulean City (which changes the fly bytes to 4A 42 lets the player keep glitch fly destinations too.
The player's available fly destinations bytes (D70A, D70B) get corrupted to 42 42; which may allow the player to view the names of, or fly to glitch destinations. Making the exit mat warp to Viridian City does not change the value of D70A and D70B, and when unchanged, glitch fly destinations are possible; however, going to a place like Cerulean City (which changes the fly bytes to 4A 42 lets the player keep glitch fly destinations too.


===Map problems===
The player's Pokédex will disappear, and the play time may become 255:59.
For unknown reasons, the 'level-script pointers' of certain maps will freeze the game, meaning it is seemingly impossible to visit places such as the Hall of Fame. Saving and resetting does not fix this problem.

At least through cheating, it is possible to load the Hall of Fame script without the 'walking up to Oak' process by manipulating a level-script pointer of 16:6456 into D36D/E (as 5664). This can be done in Route 6, which has the 16 bank and may not freeze the game initially. Watching the credits and resetting the game will not fix the freezing problem, however, and the player would be forced to view the credits every time they load the save due to the level-script pointer not changing.


===Corruption of Pallet Town events===
Regardless of the whether the events near the beginning of the game were completed or not:
Regardless of the whether the events near the beginning of the game were completed or not: