AreaDexES/Y:011: Difference between revisions
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{{unused maps}} |
{{unused maps}} |
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{{ES only}} |
{{ES only}} |
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{{MapInfoGenI|PUEBLO PALETA|Map 0B Town Map ES.png|0B|11|Viridian City|Unknown|Unknown|[[Descent glitch map]], {{Explain|key area|The third bit of D710; the second fly locations address is set}}}} |
{{MapInfoGenI|PUEBLO PALETA|Map 0B Town Map ES.png|0B|11|Viridian City|Unknown|Unknown|[[Descent glitch map]],<br>[[Redirection glitch map]],<br> {{Explain|key area|The third bit of D710; the second fly locations address is set}}}} |
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[[Map 0x0B (summary)|Map 0x0B]] in Spanish Yellow is a [[descent glitch map]] with an index number of 0x0B (dec:11). Its name on the Town Map is "PUEBLO PALETA"; the same name of Pallet Town in this version, and is located at Town Map coordinates 0,0; which is at the top-left corner of the screen, above Indigo Plateau. |
[[Map 0x0B (summary)|Map 0x0B]] in Spanish Yellow is a [[descent glitch map]] and [[redirection glitch map]] with an index number of 0x0B (dec:11). Its name on the Town Map is "PUEBLO PALETA"; the same name of Pallet Town in this version, and is located at Town Map coordinates 0,0; which is at the top-left corner of the screen, above Indigo Plateau. |
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Upon entering map 0x0B by changing D369 (indoor exit destination) to 0B, Red may continuously walk down in a glitch world with an 'Underground Path' tileset and with the Viridian City music playing with his sprite changed to that of a Youngster. |
Upon entering map 0x0B by changing D369 (indoor exit destination) to 0B, Red may continuously walk down in a glitch world with an 'Underground Path' tileset and with the Viridian City music playing with his sprite changed to that of a Youngster. |