AttackDex/GS:254: Difference between revisions
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([[AttackDex|↑ Back to the AttackDex index]].) |
([[AttackDex|↑ Back to the AttackDex index]].) |
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[[File:GSMoveFE.png|thumb|right|160px|Glitch move 0xFE on a Magikarp's move list.]] |
[[File:GSMoveFE.png|thumb|right|160px|Glitch move 0xFE on a Magikarp's move list.]] |
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'''Glitch move 0xFE''' is a |
'''Glitch move 0xFE''' is a [[TypeDex/GS:209|(VRAM:8091) (0xD1)]]-type [[glitch move]] in {{GS}}. |
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It has a variable type name in the summary often with 9 in it and may be shown not to have a base Attack, and may have ? in its move description. Attempting to open the Fight menu with this move on it may reset the game in a [[Glitch Dimension]]. |
It has a variable type name in the summary often with 9 in it (due to [[VRAM inaccessibility]]) and may be shown not to have a base Attack, and may have ? in its move description. Attempting to open the Fight menu with this move on it may reset the game in a [[Glitch Dimension]]. |
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[[Category:AttackDex]] |
[[Category:AttackDex]] |
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[[Category:Glitch moves]] |
[[Category:Glitch moves]] |
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[[Category:Pokémon Gold and Silver glitch moves]] |
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[[Category:Generation II glitch moves]] |
[[Category:Generation II glitch moves]] |
Latest revision as of 16:13, 1 November 2023
(↑ Back to the AttackDex index.)
Glitch move 0xFE is a (VRAM:8091) (0xD1)-type glitch move in Pokémon Gold and Silver.
It has a variable type name in the summary often with 9 in it (due to VRAM inaccessibility) and may be shown not to have a base Attack, and may have ? in its move description. Attempting to open the Fight menu with this move on it may reset the game in a Glitch Dimension.
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