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AttackDex/RB:184: Difference between revisions

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|6=?
|7=Normal (0x00)
|8=Glitch animation 0xE3 (Tile Chaos)/<br>Mirror Move: Mega Kick
|9=38
|10=5/256
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'''(Variable name)''' is a Normal-type [[glitch move]] in {{RB}}. It is capable of causing [[Super Glitch (Generation I)|Super Glitch]].
 
When the effects of Super Glitch are minimal (possible with a [[0x50 sub-tile]] early in the saved screen data), this glitch move will function like Dream Eater in that it will always miss unless the foe is asleep. When asleep, this glitch move's animation may create a [[Tile Chaos]] effect, and then deal damage if possible, restoring half the amount of damage inflicted as HP. The battle spritestiles may remain corrupted afterwards.
 
 
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