AttackDex/RB:210: Difference between revisions
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([[AttackDex|↑ Back to the AttackDex index]].) |
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{{MoveInfoGenI |
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TM10 |
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|1=TM10<br>[[File:RBMoveD2.png]] |
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Hex: D2 |
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|2=D2 |
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Dec: 210 |
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|3=210 |
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Effect(s): ?? |
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|4=No |
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Power: 74 |
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|5=0xE1 |
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Hit Rate: 81 |
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|6=? |
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Animation: Focus Energy |
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|7=[[TypeDex/RB:033|(Variable name) (0x21)]] |
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PP: 00 |
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|8=Growth (0x4A) |
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|9=74 |
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|10=81/256 |
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|11=0 |
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}} |
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'''TM10''' is [[TypeDex/RB:033|(variable name) (0x21)]]-type [[glitch move]] in {{RB}}. It is not capable of causing [[Super Glitch (Generation I)|Super Glitch]] (outside of from arbitrary code execution). |
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Successfully using this glitch move may result in damage with Growth's animation, followed by [[arbitrary code execution]] at 0xCB6F in RAM if the move does not knock out the opponent. |
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{{clr}} |
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==Glitch Pokémon which learn TM10 (0xD2)== |
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*[[GlitchDex/RB:192|a (0xC0)]]: Level 62 |
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*[[GlitchDex/RB:222|-PkMn (0xDE)]]: Level 62 |
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{{clr}} |
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[[Category:Glitch moves]] |
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[[Category:Pokémon Red and Blue glitch moves]] |
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[[Category:AttackDex]] |
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[[Category:Pokémon Red and Blue variable name (0x21)-type glitch moves]] |
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[[Category:Glitch moves with Growth's animation]] |
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[[Category:Glitch moves capable of arbitrary code execution]] |
Latest revision as of 18:32, 3 February 2018
(↑ Back to the AttackDex index.)
Name (transcribed): TM10 Identifier (HEX): D2 Identifier (DEC): 210 Applicable for Super Glitch?: No Effect byte: 0xE1 Effect pointer: ? Type : (Variable name) (0x21) Animation/Mirror Move: Growth (0x4A) Power: 74 Accuracy: 81/256 PP (no PP Ups): 0
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TM10 is (variable name) (0x21)-type glitch move in Pokémon Red and Blue. It is not capable of causing Super Glitch (outside of from arbitrary code execution).
Successfully using this glitch move may result in damage with Growth's animation, followed by arbitrary code execution at 0xCB6F in RAM if the move does not knock out the opponent.
Glitch Pokémon which learn TM10 (0xD2)
- a (0xC0): Level 62
- -PkMn (0xDE): Level 62