AttackDex/RB:210: Difference between revisions

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'''TM10''' is [[TypeDex/RB:033|(variable name) (0x21)]]-type [[glitch move]] in {{RB}}. It is not capable of causing [[Super Glitch (Generation I)|Super Glitch]].
'''TM10''' is [[TypeDex/RB:033|(variable name) (0x21)]]-type [[glitch move]] in {{RB}}. It is not capable of causing [[Super Glitch (Generation I)|Super Glitch]] (outside of from arbitrary code execution).


Successfully using this glitch move may result in damage with Growth's animation, followed by [[arbitrary code execution]] at 0xCB6F in RAM if the move does not knock out the opponent.
Successfully using this glitch move may result in damage with Growth's animation, followed by [[arbitrary code execution]] at 0xCB6F in RAM if the move does not knock out the opponent.

Latest revision as of 18:32, 3 February 2018

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Name (transcribed): TM10

Identifier (HEX): D2
Identifier (DEC): 210
Applicable for Super Glitch?: No
Effect byte: 0xE1
Effect pointer: ?
Type : (Variable name) (0x21)
Animation/Mirror Move: Growth (0x4A)
Power: 74
Accuracy: 81/256
PP (no PP Ups): 0

TM10 is (variable name) (0x21)-type glitch move in Pokémon Red and Blue. It is not capable of causing Super Glitch (outside of from arbitrary code execution).

Successfully using this glitch move may result in damage with Growth's animation, followed by arbitrary code execution at 0xCB6F in RAM if the move does not knock out the opponent.


Glitch Pokémon which learn TM10 (0xD2)