AttackDex/RBY:179: Difference between revisions

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>Torchickens
(Created page with "(↑ Back to the AttackDex index.) {{MoveInfoGenI |1=(Variable name)<br>File:RBMoveB3.png |2=B3 |3=179 |4=Yes |5=0xC0 |6=? |7=Ghost |8=Hydro Pump (0x38) |9=...")
 
>Torchickens
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'''(Variable name)''' is a Ghost-type [[glitch move]] in {{RB}}. It is capable of causing [[Super Glitch (Generation I)|Super Glitch]].
'''(Variable name)''' is a Ghost-type [[glitch move]] in {{RBY}}. It is capable of causing [[Super Glitch (Generation I)|Super Glitch]].


Successfully using this glitch move without significant Super Glitch corruption (e.g. by having a [[0x50 sub-tile]] early in the saved screen data) may result in damage with Hydro Pump's animation and the message "(POKéMON) gained armor!" afterwards. If this has already occurred, the message "But, it failed!" may occur after dealing damage instead.
Successfully using this glitch move without significant Super Glitch corruption (e.g. by having a [[0x50 sub-tile]] early in the saved screen data) may result in damage with Hydro Pump's animation and the message "(POKéMON) gained armor!" afterwards. If this has already occurred, the message "But, it failed!" may occur after dealing damage instead.
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[[Category:Glitch moves with Hydro Pump's animation]]
[[Category:Glitch moves with Hydro Pump's animation]]
[[Category:Glitch moves capable of causing Super Glitch]]
[[Category:Glitch moves capable of causing Super Glitch]]
[[Category:Glitch moves identical between Red/Blue/Yellow]]
[[Category:Pokémon Yellow glitch moves]]
[[Category:Pokémon Yellow Ghost-type glitch moves]]

Latest revision as of 13:45, 16 February 2018

(↑ Back to the AttackDex index.)

Name (transcribed): (Variable name)

Identifier (HEX): B3
Identifier (DEC): 179
Applicable for Super Glitch?: Yes
Effect byte: 0xC0
Effect pointer: ?
Type : Ghost
Animation/Mirror Move: Hydro Pump (0x38)
Power: 3
Accuracy: 6/256
PP (no PP Ups): 0

(Variable name) is a Ghost-type glitch move in Pokémon Red, Blue, and Yellow. It is capable of causing Super Glitch.

Successfully using this glitch move without significant Super Glitch corruption (e.g. by having a 0x50 sub-tile early in the saved screen data) may result in damage with Hydro Pump's animation and the message "(POKéMON) gained armor!" afterwards. If this has already occurred, the message "But, it failed!" may occur after dealing damage instead.


Glitch Pokémon which learn (variable name) (0xB3)

  • Unknown/none