AttackDex/RBY:216: Difference between revisions

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([[AttackDex|↑ Back to the AttackDex index]].)
 
{{MoveInfoGenI
TM16
|1=TM16<br>[[File:RBMoveD8.png]]
Hex: D8
|2=D8
Dec: 216
|3=216
Effect(s): Does nothing
|4=No
Power: 00
|5=0x00
Hit Rate: 00
|6=
Animation: 00
|7=Normal
PP: 00
|8=None (0x00)
|9=0
|10=0/256
|11=0
}}
 
'''TM16''' is a Normal-type [[no effect glitch move]] in {{RB}}. It is not capable of causing [[Super Glitch (Generation I)|Super Glitch]]. Using this glitch move will only cause a turn to elapse with no animation, and reduce 1 PP from the move.
 
{{clr}}
==Glitch Pokémon which learn TM16 (0xD8)==
*[[GlitchDex/RB:191|▶ A (0xBF)]]: Level 20
*[[GlitchDex/RB:206|▼ W G d (0xCE)]]: Level 20
*[[GlitchDex/RB:229|C (0xE5)]]: Level 20
*[[GlitchDex/RB:237|h ゥ (0xED)]]: Level 20
*[[GlitchDex/RB:253|ゥ₽ 6ゥ (0xFD)]]: Level 20
 
{{clr}}
[[Category:Glitch moves]]
[[Category:Pokémon Red and Blue glitch moves]]
[[Category:AttackDex]]
[[Category:Pokémon Red and Blue Normal-type glitch moves]]
[[Category:Glitch moves with no animation]]
[[Category:No effect glitch moves]]
[[Category:Glitch moves identical between Red/Blue/Yellow]]

Revision as of 14:48, 5 February 2018

(↑ Back to the AttackDex index.)

'Name (transcribed): TM16

Identifier (HEX):
D8
Identifier (DEC):
216
Applicable for Super Glitch?:
No
Effect byte:
0x00
Effect pointer: '

Type : Normal
Animation/Mirror Move: None (0x00)
Power: 0
Accuracy: 0/256
PP (no PP Ups): 0

TM16 is a Normal-type no effect glitch move in Pokémon Red and Blue. It is not capable of causing Super Glitch. Using this glitch move will only cause a turn to elapse with no animation, and reduce 1 PP from the move.


Glitch Pokémon which learn TM16 (0xD8)