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AttackDex/RBY:254: Difference between revisions

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Line 9:
|6=?
|7=Normal (0x00)
|8=Animation 0xC2/Glitch move 0xC2
|9=2
|10=20/256
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This glitch move will always miss unless the foe is asleep. When this move hits, it may deal damage with an animation of a Poké Ball rolling inside the foe and restore half of the damage inflicted to the foe to the user as HP.
 
If this move is used asa second time, the Poké Ball may roll many more times.
 
This Poké Ball may stay on the screen after the turn until the Pokémon menu is flashed.
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