AttackDex/RBY:254: Difference between revisions

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([[AttackDex|↑ Back to the AttackDex index]].)


{{MoveInfoGenI
TM54
|1=TM54<br>[[File:RBMoveFE.png]]
Hex: FE
|2=FE
Dec: 254
|3=254
Effect(s): Dream Eater
|4=No
Power: 2
|5=0x08
Hit Rate: 20
|6=?
Animation: ??
|7=Normal (0x00)
PP: 62
|8=Animation 0xC2
Type: Normal
|9=2
|10=20/256
|11=55
}}

'''TM54''' is a Normal-type [[glitch move]] in {{RB}}. It is not capable of causing [[Super Glitch (Generation I)|Super Glitch]].

This glitch move will always miss unless the foe is asleep. When this move hits, it may deal damage with an animation of a Poké Ball rolling inside the foe and restore half of the damage inflicted to the foe to the user as HP.

If this move is used as second time, the Poké Ball may roll many more times.

This Poké Ball may stay on the screen after the turn until the Pokémon menu is flashed.

{{clr}}
==Glitch Pokémon which learn TM54 (0xFE)==
*[[GlitchDex/RB:191|▶ A (0xBF)]]: Level 216
*[[GlitchDex/RB:201|◣ゥ 8 (0xC9)]]: Level 42, 52
*[[GlitchDex/RB:206|▼ W G d (0xCE)]]: Level 216
*[[GlitchDex/RB:219|Glitch Pokémon (0xDB)]]: Level 209
*[[GlitchDex/RB:224|/PkMn ▼PkMn (0xE0)]]: Level 211
*[[GlitchDex/RB:229|C (0xE5)]]: Level 216
*[[GlitchDex/RB:237|h ゥ (0xED)]]: Level 216
*[[GlitchDex/RB:241|94 (0xF1)]]: Level 42
*[[GlitchDex/RB:251|'M 'N g (0xFB)]]: Level 28, 193
*[[GlitchDex/RB:253|ゥ₽ 6ゥ (0xFD)]]: Level 216
*[[GlitchDex/RB:254|'M (0xFE)]]: Level 208

{{clr}}
[[Category:Glitch moves]]
[[Category:Pokémon Red and Blue glitch moves]]
[[Category:AttackDex]]
[[Category:Pokémon Red and Blue Normal-type glitch moves]]
[[Category:Glitch moves with animation 0xC2]]

Revision as of 21:22, 15 February 2018

(↑ Back to the AttackDex index.)

Name (transcribed): TM54

Identifier (HEX): FE
Identifier (DEC): 254
Applicable for Super Glitch?: No
Effect byte: 0x08
Effect pointer: ?
Type : Normal (0x00)
Animation/Mirror Move: Animation 0xC2
Power: 2
Accuracy: 20/256
PP (no PP Ups): 55

TM54 is a Normal-type glitch move in Pokémon Red and Blue. It is not capable of causing Super Glitch.

This glitch move will always miss unless the foe is asleep. When this move hits, it may deal damage with an animation of a Poké Ball rolling inside the foe and restore half of the damage inflicted to the foe to the user as HP.

If this move is used as second time, the Poké Ball may roll many more times.

This Poké Ball may stay on the screen after the turn until the Pokémon menu is flashed.


Glitch Pokémon which learn TM54 (0xFE)