AttackDex/Y:166: Difference between revisions
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>Torchickens (Redirected page to AttackDex/RBY:166) |
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#REDIRECT [[AttackDex/RBY:166]] |
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{{MoveInfoGenI |
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|1=(blank)<br>[[File:YMoveA6.png]] |
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|2=A6 |
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|3=166 |
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|4=Yes |
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|5=0x2D |
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|6=? |
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|7=[[TypeDex/Y:049|(Variable name) (hex:31)]] |
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|8=Pound (0x01) |
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|9=49 |
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|10=45/256 |
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|11=8 |
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}} |
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'''(blank)''' is a [[TypeDex/Y:049|(variable name) (hex:31)]]-type [[glitch move]] in {{Y}}. It is capable of causing [[Super Glitch (Generation I)|Super Glitch]]. |
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Using this glitch move with a [[0x50 sub-tile]] early enough in the saved screen data from opening menus such as the inventory (possible with [[OAM DMA hijacking]] or [[cheating device|GameShark]] code 0150A0C3) results in a move that deals damage if it hits or 1 HP to the user if it misses (with the "kept going and crashed") text. |
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{{clr}} |
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==Glitch Pokémon which learn (blank) (hex:A6)== |
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*[[GlitchDex/Y:192|4 4 Hy (0xC0)]] (Level 234) |
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*[[GlitchDex/Y:222|8 (0xDE)]] (Level 234) |
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{{clr}} |
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[[Category:Glitch moves]] |
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[[Category:Pokémon Yellow glitch moves]] |
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[[Category:AttackDex]] |
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[[Category:Pokémon Yellow variable name (hex:31)-type glitch moves]] |
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[[Category:Glitch moves with Pound's animation]] |
Latest revision as of 21:40, 15 February 2018
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