AttackDex/Y:171: Difference between revisions

From Glitch City Wiki
Jump to navigation Jump to search
Content added Content deleted
>Torchickens
(Created page with "(↑ Back to the AttackDex index.) {{MoveInfoGenI |1=(Variable name)<br>File:YMoveAB.png |2=AB |3=171 |4=Yes |5=0x3F |6=? |7=[D030] (0x50)...")
 
>Torchickens
Line 20: Line 20:


{{clr}}
{{clr}}
==Glitch Pokémon which learn (name)==
==Glitch Pokémon which learn (variable name) (0xAB)==
[[GlitchDex/Y:199]]
[[GlitchDex/Y:210]]
[[GlitchDex/Y:211]]
[[GlitchDex/Y:221]]
[[GlitchDex/Y:248]]


{{clr}}
{{clr}}

Revision as of 11:34, 26 December 2017

(↑ Back to the AttackDex index.)

Name (transcribed): (Variable name)

Identifier (HEX): AB
Identifier (DEC): 171
Applicable for Super Glitch?: Yes
Effect byte: 0x3F
Effect pointer: ?
Type : [D030] (0x50)
Animation/Mirror Move: Aurora Beam
Power: 60
Accuracy: 22/256
PP (no PP Ups): 3

(Variable name) is a [D030] (0x50)-type glitch move in Pokémon Yellow.

When it is used with a 0x50 sub-tile early in the saved screen data after opening the items or Pokémon menu in battle (possible with GameShark code 0150A0C3 or OAM DMA hijacking), it may lower the foe's evasion by two stages.


Glitch Pokémon which learn (variable name) (0xAB)

GlitchDex/Y:199 GlitchDex/Y:210 GlitchDex/Y:211 GlitchDex/Y:221 GlitchDex/Y:248