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|Name (transcribed): (Variable name)|
Identifier (HEX): AD
Identifier (DEC): 173
Applicable for Super Glitch?: Yes
Effect byte: 0x21
Effect pointer: ?
Type : (Variable name) (0x49)
Animation/Mirror Move: String Shot (0x51)
PP (no PP Ups): 3
When Super Glitch is avoided (possible with an early 0x50 sub-tile present in the saved screen data), this glitch move may deal damage with a 40% chance of poisoning the foe.
Glitch Pokémon which learn (variable name) (0xAD)
- ゥ (0xC1): Level 234
- O PkMn4 X (0xCF): Level 234
- g (0xEE): Level 234
- Glitch Pokémon (0xFA): Level 195