AttackDex/Y:194: Difference between revisions
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[[Category:Glitch moves with Fire Punch's animation]] |
[[Category:Glitch moves with Fire Punch's animation]] |
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[[Category:Glitch moves capable of causing Super Glitch]] |
[[Category:Glitch moves capable of causing Super Glitch]] |
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[[Category:Glitch moves identical between Red/Blue/Yellow]] |
Revision as of 16:01, 1 February 2018
(↑ Back to the AttackDex index.)
Name (transcribed): (Variable name) (0xC2) Identifier (HEX): C2 Identifier (DEC): 194 Applicable for Super Glitch?: Yes Effect byte: 0x2C Effect pointer: ? Type : (Variable name) (0x41) Animation/Mirror Move: Fire Punch (0x07) Power: 48 Accuracy: 43/256 PP (no PP Ups): 50
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(Variable name) (0xC2) is a (variable name) (0x41)-type glitch move in Pokémon Yellow. It is capable of causing Super Glitch.
If Super Glitch does not succeed (or is forced not to by forcing a 0x50 sub-tile early in the screen data after opening the items or Pokémon menu in battle with GameShark code 0150A0C3 or OAM DMA hijacking), then a successful hit with this glitch move may deal damage two times with Fire Punch's animation.
Glitch Pokémon which learn (variable name) (0xC2)
- h 4 pゥ ゥ… (0xEF) (Level 167)