AttackDex/Y:194: Difference between revisions

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[[Category:Glitch moves with Fire Punch's animation]]
[[Category:Glitch moves with Fire Punch's animation]]
[[Category:Glitch moves capable of causing Super Glitch]]
[[Category:Glitch moves capable of causing Super Glitch]]
[[Category:Glitch moves identical between Red/Blue/Yellow]]

Revision as of 16:01, 1 February 2018

(↑ Back to the AttackDex index.)

Name (transcribed): (Variable name) (0xC2)

Identifier (HEX): C2
Identifier (DEC): 194
Applicable for Super Glitch?: Yes
Effect byte: 0x2C
Effect pointer: ?
Type : (Variable name) (0x41)
Animation/Mirror Move: Fire Punch (0x07)
Power: 48
Accuracy: 43/256
PP (no PP Ups): 50

(Variable name) (0xC2) is a (variable name) (0x41)-type glitch move in Pokémon Yellow. It is capable of causing Super Glitch.

If Super Glitch does not succeed (or is forced not to by forcing a 0x50 sub-tile early in the screen data after opening the items or Pokémon menu in battle with GameShark code 0150A0C3 or OAM DMA hijacking), then a successful hit with this glitch move may deal damage two times with Fire Punch's animation.


Glitch Pokémon which learn (variable name) (0xC2)