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BadgeDescriptionDex: Difference between revisions

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>Kelvinv
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>Kelvinv
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* 6d fills an text box with 9's and plays glitchy rival music, scrolling this text box causes glitch text to appear, the game allows you to exit the message but after exiting badge screen player is stuck in invisible wall.
* 6e Lg -: does nothing
* 6f -g: displays glitch tile with 51 error
* 70 QGns: displays multiple empty textboxed wih sounds playing, the second one will be filled 3982295, after a while it will be scollable and the next textbox plays intro theme with sounds interrupting it before it fills up with that number again with another town theme. Scrolling this time causes an invalid opcode
* 71 Gns: causes glitch text with sounds and glitch text under item name. after a while glitchy evolution music plays for a while. A sound then plays and the game continues normally with badge man sprite removed.
* 72 Q;MP - (glitch tile) 5 error.
* 73 ;MP - 62 error
* 74 - causes game to lockup with invalid opcode with start menu graphics placed on screen, could be dependent on ram contents. When name is not displayed, it just causes some small glitchy parts on screen (invalid opcode is the same). If it is item 2 then the game also displayed start menu graphics without listing name
* 75 causes game to lock up with invalid opcode. If name is not viewed it also causes glitchy parts to appear on screen if it is executed. This does not differ based on list location.
* 76 causes sounds to play and theme with loud noise to be played with empty text box. when scrolling this text box empty text box will appear with sounds playing. eventually filling it with 32 error. After a while it can be scrolled causing list text to be corrupted. Locks up
* 77 4: locks up immediately when selected.
* 78: causes game to play glitch sounds with empty text box, after a while text box is scrollable with a glitchy theme playing. After scrolling Cinnabar theme plays. Scrolling this text box causes game to play sounds for a while until freezing with white screen
* 79 causes a text box to fill up with ellipses and 2 bold G's while sounds are playing including a glitchy Pewter theme. after a while it becomes scrollable with
glitchy rival music and Poké and Rocket text appear on the text boxes. Then displays an error code. The game continues normally with badge man sprite removed.
* 7A: (glitch tile) 0 error
* 7B: causes game to display a text box filling with glitch text, then locks up with invalid opcode.
* 7C: causes ellips text box, if a is pressed it locks up the game with first few notes of a theme.
* 7d: locks the game up with start menu sprites appearing over the screen
* 7e: locks up the game with glitchy graphics appearing at upper side. If name is displayed, then also some start menu items will appear
* 7f: similar, but no start menu items appear if name is not displayed.
* 80: causes game to crash immediately.
* 81: same.
* 82: name not viewable, crashes game with glitchy graphics if used without name displayed
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