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Battle Tower SRAM glitch: Difference between revisions

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{{incomplete|an in-depth explanation, and a short description of the exploits}}
The '''Battle Tower SRAM glitch''' is a major [[glitch]] in {{C}} that works similarly to the [[Hall of Fame SRAM glitch]] in {{GS}}. It is a rare example of a powerful Generation II [[natural glitch]]. Notably, the only known (glitched) route for the Crystal any% No Save Corruption speedrun is based on this glitch.
 
The glitch involves winning a battle at the Battle towerTower, then starting a second game, saving the game before the getting the starter, and abusing the "quicksave" feature of the [[bp:Battle Tower (Generation_II)|Battle Tower]] to only load the party data from that save file at the Battle Tower. For this to happen, it is necessary that the player has the same Trainer ID in both games, which makes the glitch very unlikely to happen in casual play, but it can be pulled off with [[luck manipulation]].
 
This glitch allows the player to have a party of 0 Pokémon in an area that is not supposed to be accessible before the getting the starter, which can trigger the [[Instant victory glitch (Generation II)|instant victory effect]] as well as the [[God Egg glitch]], which is useful for obtaining an [[unterminated name Pokémon (Generation II)]].
 
In addition, stored PC Pokémon from the previous save file are carried over. The player can abuse the ????? from God Egg glitch with past stored Pokémon for byte swap glitches. For example, they can generate key items for the [[duplicate key items glitch]] and expanded Balls pocket, or store a Pokémon knowing Beat Up/Acid Armor beforehand to obtain Celebi/Mew.
 
==Procedure==
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==YouTube video==
===General use===
{{YouTube|H7f32KZKBlc|ChickasaurusGL}}
 
===In speedrun===
{{Youtube|W5-ITad-oec|entrpntr}}
 
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