Category:PP underflow glitches: Difference between revisions

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This category holds glitches that allow the player to use a move when its PP is 0, thus removing a PP Up effect or, if none was used, to add three (the max)
This category holds glitches that allow the player to use a move when its PP is 0, allowing the move's PP to underflow to 63 and either applying three PP Up effects (if no PP Up effects were applied to the move) or removing a PP Up effect (if at least one PP Up effect was applied).

Latest revision as of 14:02, 1 May 2015

This category holds glitches that allow the player to use a move when its PP is 0, allowing the move's PP to underflow to 63 and either applying three PP Up effects (if no PP Up effects were applied to the move) or removing a PP Up effect (if at least one PP Up effect was applied).

Pages in category "PP underflow glitches"

The following 3 pages are in this category, out of 3 total.