Celadon looping map trick: Difference between revisions
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The trick does not work as well in the Japanese versions, as the X-coordinate represents a quantity rather than an item in these versions, and the [[Out of bounds Glitch City (Generation I)|glitch city quadrant]], with the Y-coordinate out of bounds, is usually hard to navigate. |
The trick does not work as well in the Japanese versions, as the X-coordinate represents a quantity rather than an item in these versions, and the [[Out of bounds Glitch City (Generation I)|glitch city quadrant]], with the Y-coordinate out of bounds, is usually hard to navigate. |
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==Method== |
==Method== |
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==Caution== |
==Caution== |
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When the menu doesn't respond due to a glitch item name, it is highly recommended that the player presses B (and not A) at a slow pace, because an accidental B press may close the menu, and a single accidental A press if a [[unterminated name glitch item]] is selected may cause the game to freeze with a chance of corrupting the save file. |
When the menu doesn't respond due to a glitch item name, it is highly recommended that the player presses B (and not A) at a slow pace, because an accidental B press may close the menu, and a single accidental A press if a [[unterminated name glitch item]] is selected may cause the game to freeze with a chance of corrupting the save file. |
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==See also== |
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[[Category:Generation I glitches]] |
[[Category:Generation I glitches]] |