Celadon looping map trick: Difference between revisions
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{{Misc R/B}} |
{{Misc R/B}} |
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{{PRAMA|item-underflow-glitch}} |
{{PRAMA|item-underflow-glitch}} |
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The '''Celadon looping map glitch''' is a method of obtaining any glitch item in {{RBY}} |
The '''Celadon looping map glitch''' is a method of obtaining any glitch item in English/non-English European {{RBY}} |
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(with the exception of [[Cancel (Generation I 0xFF glitch item)|CANCEL/TM55 (0xFF)]]). |
(with the exception of [[Cancel (Generation I 0xFF glitch item)|CANCEL/TM55 (0xFF)]]). It does not work in the Japanese versions, as the x-coordinate represents a quantity rather than an item in these versions. |
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It was documented by TheZZAZZGlitch, and abuses both the fact that the player can walk freely in x-positions greater than the x-boundary and the fact that the player's x coordinate represents an item in the player's [[expanded item pack]]. |
It was documented by TheZZAZZGlitch, and abuses both the fact that the player can walk freely in x-positions greater than the x-boundary and the fact that the player's x coordinate represents an item in the player's [[expanded item pack]]. |