Chaotic glitches: Difference between revisions

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**The effects of encountering non-fossil/ghost [[MissingNo.]] in Pokémon Yellow, also known to have been inaccurately emulated by VisualBoyAdvance (see also: [[stable unstable MissingNo.]]; a technique exploiting clearing the SRAM with Up+Select+B first, before encountering a MissingNo. or performing any glitch which corrupts the SRAM).
**The effects of encountering non-fossil/ghost [[MissingNo.]] in Pokémon Yellow, also known to have been inaccurately emulated by VisualBoyAdvance (see also: [[stable unstable MissingNo.]]; a technique exploiting clearing the SRAM with Up+Select+B first, before encountering a MissingNo. or performing any glitch which corrupts the SRAM).
*Glitches relying on a frame/'sub-frame' not accounted for by the emulator.
*Glitches relying on a frame/'sub-frame' not accounted for by the emulator.
*[[Bad clone glitch]] and the 'Celebi glitches' such as [[Celebi Egg glitch (party method)|Celebi Egg glitch (party method)]] if the alteration of the cloning glitch is used (known to be easier in Pokémon Stadium 2).
*The [[OAM corruption glitch]] (if not properly emulated).
*The [[OAM corruption glitch]] (if not properly emulated).