Chief (unused Trainer class): Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|} |
|} |
||
{{incomplete|Trainer AI |
{{incomplete|Trainer AI}} |
||
{{Bulbapedia2|Glitch Trainer#Chief}} |
{{Bulbapedia2|Glitch Trainer#Chief}} |
||
'''Chief''' (hex:1B, dec:27) (Japanese: シルフのチーフ, ''Silph's Chief'' or ''Silph's Manager'') is an unused Trainer class in {{RBY}} and [[glitch Trainer]]. |
'''Chief''' (hex:1B, dec:27) (Japanese: シルフのチーフ, ''Silph's Chief'' or ''Silph's Manager'') is an unused Trainer class in {{RBY}} and [[glitch Trainer]]. |
||
Line 21: | Line 21: | ||
If forced in scripted text for encountering a Trainer with music associated with that Trainer, the Chief plays the 'evil Trainer' music; the same [https://github.com/pret/pokered/blob/master/data/trainers/encounter_types.asm encounter type] shared with other Trainers such as Gambler, Giovanni, Scientist, Rocket. |
If forced in scripted text for encountering a Trainer with music associated with that Trainer, the Chief plays the 'evil Trainer' music; the same [https://github.com/pret/pokered/blob/master/data/trainers/encounter_types.asm encounter type] shared with other Trainers such as Gambler, Giovanni, Scientist, Rocket. |
||
== Trainer payout data == |
|||
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
|||
Base payout: 30 |
|||
(Curiously, this is relatively low compared to others like the Scientist (50) and Giovanni (99)) |
|||
==Notes== |
==Notes== |