Communication error: Difference between revisions

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The term '''transmission error''' or '''communication error''' are simply, refer to an error between the communications of one system and another. Many transmission errors are usually harmless, as they are often stopped by the system or software's [[error trap]]. For example, in Pokémon Diamond and Pearl most transmission errors in the Global Trading System will display the message "Communication error!" and log the player out of the system.
The term '''transmission error''' or '''communication error''' simply, refers to an error between the communications of one system and another. Many transmission errors are usually harmless, as they are often stopped by the system or software's [[error trap]]. For example, in Pokémon Diamond and Pearl most transmission errors in the Global Trading System will display the message "Communication error!" and log the player out of the system.


Some communication errors are not stopped by an error trap however, for example if the link cable is loose in a battle against another player [[glitchy]] effects can occur. This is especially true in [[bp:Generation I|Generation I]] and [[bp:Generation II|Generation II]] of the handheld Pokémon games, as the older Pokémon games tend to have upgraded engines which will 'trap' many more communication errors.
Some communication errors are not stopped by an error trap however, for example if the link cable is loose in a battle against another player [[glitchy]] effects can occur. This is especially true in [[bp:Generation I|Generation I]] and [[bp:Generation II|Generation II]] of the handheld Pokémon games, as the older Pokémon games tend to have upgraded engines which will 'trap' many more communication errors.

Revision as of 15:46, 27 March 2010

The term transmission error or communication error simply, refers to an error between the communications of one system and another. Many transmission errors are usually harmless, as they are often stopped by the system or software's error trap. For example, in Pokémon Diamond and Pearl most transmission errors in the Global Trading System will display the message "Communication error!" and log the player out of the system.

Some communication errors are not stopped by an error trap however, for example if the link cable is loose in a battle against another player glitchy effects can occur. This is especially true in Generation I and Generation II of the handheld Pokémon games, as the older Pokémon games tend to have upgraded engines which will 'trap' many more communication errors.

External links

  1. [1] - A video of a communication error in a trainer link battle on Pokémon Gold and Silver. This error has not been blocked by an error trap and as a result many glitchy have occured in the battle.