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Control-stick neutral position glitch: Difference between revisions
Control-stick neutral position glitch (view source)
Revision as of 19:07, 13 September 2014
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{{Home console}}
The '''control-stick neutral position
If the player turns the power of the console on while
▲The '''control-stick neutral position problem''' affects [[wikipedia:Nintendo GameCube|Nintendo GameCube]] and [[wikipedia:Nintendo 64|Nintendo 64]]{{fact}} games.
▲If the player turns the power of the console on while holding the control-stick in a certain direction, the game will act like that position is always held down.
This hardware problem [http://www.nintendo.com/consumer/systems/nintendogamecube/trouble_accessory.jsp is acknowledged] by Nintendo.
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#Turn the system off and back on, without touching the control stick.
#Press the X, Y, and Start buttons simultaneously for three seconds during gameplay, making sure to not touch the control stick.
#Unplug the game controller and reconnect it again while the system is on, without touching the control stick.
==Exploitation==
#In {{Colosseum}}, the control-stick neutral position problem has been exploited to have [[bp:Wes|Wes]] continuously walk down, and have the game automatically pull off the [[cliff glitch]]. This makes the process of purifying [[bp:Shadow Pokémon|Shadow Pokémon]] and raising Pokémon in the Day Care easier.
#In {{XD}}, the 'whirlpool room' on [[bp:Citadark Isle|Citadark Isle]] [http://www.gamefaqs.com/boards/925945-pokemon-xd-gale-of-darkness/50287947 apparently] has multiple corners that allow the player to walk continuously.
#In {{RS}}, with an Acro Bike, it is possible to face a mudslide and continually go up, which makes it easier to hatch eggs. Note that a Game Boy Player is necessary in this case.
[[Category:Pokémon glitches officially acknowledged by Nintendo]]
[[Category:Non-core series Pokémon game glitches]]
[[Category:Generation III glitches]]
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