Counter glitches (Generation I): Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
>Torchickens
(Created page with "frame|right|Counter hitting a Pokémon that switched out. Multiple '''Counter glitches''' occur in {{RBY}}. ==Counter after using a healing...")
 
>Torchickens
No edit summary
Line 2: Line 2:
Multiple '''Counter glitches''' occur in {{RBY}}.
Multiple '''Counter glitches''' occur in {{RBY}}.


==Counter after using a healing item==
==Counter after using an item==
If the last attack used in memory was a Normal or Fighting type move, was not Counter and dealt damage (even if it was from another battle) and the opponent uses a healing item, Counter will deal twice as much damage as the last attack and it looks like the user is countering a healing item. This does not work with Bruno's X Defenses (and probably other X items) as it is lower in priority than Counter.
If the last attack used in memory was a Normal or Fighting type move, was not Counter and dealt damage (even if it was from another battle) and the opponent uses a healing item, Counter will deal twice as much damage as the last attack and it looks like the user is countering a healing item. This does not work with Bruno's X Defenses (and probably other X items) as it is lower in priority than Counter.


Line 14: Line 14:
{{youtube|9YODf4juGvw|ChickasaurusGL}}
{{youtube|9YODf4juGvw|ChickasaurusGL}}
@4:35
@4:35

==Counter after a turn where the Pokémon does not move==
If you meet the last attack conditions in [[:#Counter after using a healing item|counter after using a healing item section]] and the foe cannot move due to paralysis (or possibly a freeze) then Counter will still be able to hit.


==Link battle desynchronization==
==Link battle desynchronization==