Counter glitches (Generation I): Difference between revisions
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>Torchickens (Created page with "frame|right|Counter hitting a Pokémon that switched out. Multiple '''Counter glitches''' occur in {{RBY}}. ==Counter after using a healing...") |
>Torchickens No edit summary |
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Multiple '''Counter glitches''' occur in {{RBY}}. |
Multiple '''Counter glitches''' occur in {{RBY}}. |
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==Counter after using |
==Counter after using an item== |
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If the last attack used in memory was a Normal or Fighting type move, was not Counter and dealt damage (even if it was from another battle) and the opponent uses a healing item, Counter will deal twice as much damage as the last attack and it looks like the user is countering a healing item. This does not work with Bruno's X Defenses (and probably other X items) as it is lower in priority than Counter. |
If the last attack used in memory was a Normal or Fighting type move, was not Counter and dealt damage (even if it was from another battle) and the opponent uses a healing item, Counter will deal twice as much damage as the last attack and it looks like the user is countering a healing item. This does not work with Bruno's X Defenses (and probably other X items) as it is lower in priority than Counter. |
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{{youtube|9YODf4juGvw|ChickasaurusGL}} |
{{youtube|9YODf4juGvw|ChickasaurusGL}} |
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@4:35 |
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==Counter after a turn where the Pokémon does not move== |
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If you meet the last attack conditions in [[:#Counter after using a healing item|counter after using a healing item section]] and the foe cannot move due to paralysis (or possibly a freeze) then Counter will still be able to hit. |
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==Link battle desynchronization== |
==Link battle desynchronization== |