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Counter glitches (Generation I): Difference between revisions

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[[File:Counter glitch switch.gif|frame|right|Counter hitting a Pokémon that switched out.]]
Multiple '''Counter glitches''' occur in {{RBY}}.
 
==Counter after using an item==
[[File:Counter glitch item.gif|frame|right|Counter hitting after Lorelei healed her Cloyster with a Super Potion.]]
If the last attack used in memory was a Normal or Fighting type move, was not Counter and dealt damage (even if it was from another battle) and the opponent uses a healing item, Counter will deal twice as much damage as the last attack and it looks like the user is countering a healing item. This does not work with Bruno's X Defenses (and probably other X items) as it is lower in priority than Counter.
 
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{{youtube|9YODf4juGvw|ChickasaurusGL}}
==Counter after a switch==
[[File:Counter glitch switch.gif|frame|right|Counter hitting a Pokémon that switched out.]]
If you meet the last attack conditions in [[:#Counter after using a healing item|counter after using a healing item section]] (or simply select the move and not necessarily use it) and switch Pokémon, the opponent's Counter will 'Counter your switch' and this can be repeated for more than one switch if the opponent keeps using Counter. Likewise, if the cursor is last moved over to a move which cannot be countered (e.g. Ice Punch) Counter will fail after the switch.
<!--Copied from ChickasaurusGL's video, who also wrote this article.-->
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==Counter after a turn where the Pokémon does not move==
[[File:Counter glitch paralysis.gif|frame|right|Counter hitting after Cloyster cannot move due to paralysis.]]
If you meet the last attack conditions in [[:#Counter after using a healing item|counter after using a healing item section]] and the foe cannot move due to paralysis (or possibly a freeze) then Counter will still be able to hit.
 
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