Debugging features within Pokémon Gold/Silver/Crystal: Difference between revisions
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==Error codes== |
==Error codes== |
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{{main|Error codes (Generations I and II)}} |
{{main|Error codes (Generations I and II)}} |
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Error codes from {{RBY}} re-appear in Gold, Silver as '(x)エラー' in the Japanese versions, but appear the form of (x)Df- in the English versions. |
Error codes from {{RBY}} re-appear in Gold, Silver as '(x)エラー' in the Japanese versions, but appear in the form of (x)Df- in the English versions. |
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This is because the index numbers of 'エ', 'ラ' and 'ー' in the Japanese versions are hex:83, hex:A5 and hex:E3 respectively, but in the English versions, 'D', 'f' and '-' use these values. The index numbers of the characters in the string were not adjusted. |
This is because the index numbers of 'エ', 'ラ' and 'ー' in the Japanese versions are hex:83, hex:A5 and hex:E3 respectively, but in the English versions, 'D', 'f' and '-' use these values. The index numbers of the characters in the string were not adjusted. |
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==MR. CHRONO RT/DF display== |
==MR. CHRONO RT/DF display== |